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Timed three-station technical circuit: passing wheel for three, oriented control between cones and double wall passes with the central player

Linkalde exercise

Player
Goalkeeper
Cone
Ball
Pass
Off-ball movement
Dribbling
Shot/finishing
Rotation

How it works

Who starts
A, with the ball at station 1; D at station 2 and H at station 3.
Who takes part
Three groups of three or four players, one at each station.
What the ball does
Station 1: A to B, B to C, C to A. Station 2: D to F between cones, F controls sideways and returns to E. Station 3: H wall pass with I and pass to J, who plays a wall pass with I.
How to score
No score; each group counts its errors in its time.
When it ends
Each station lasts five or six minutes.
How it restarts
When the ball goes out, the group puts it back from its own starting position.
How players rotate
Each group moves to the next station in the direction of the arrows in the drawing.
Technical circuitIndividual techniqueAttack: keep possessionCombination playPositional attackPassingControlOne-twoSupport playCombination play

Number of players

9-15 players

Format

Three-station passing circuit

Recommended

2 × 20 min

Rest 90s · Medium intensity

Space

Small-sided space

Space

36×54 m

Fitness
10%
Technique
75%
Tactics
15%

Goal

Improve the firm pass, oriented control and wall passes at a continuous pace, with changes of position that force players to look and talk to teammates.

Description

Three stations in 54 x 36 m, worked at the same time by three groups that rotate on time, five to six minutes each, with an active rest of one to two minutes between stations. Station 1: passing wheel in a triangle with three players, A, B and C. Station 2: two groups of two, 10 m apart, with a gate of two cones in front of each; the ball is passed between the gates and the receiver controls sideways. Station 3: three players with H, J on the sides and I in the centre, who plays two wall passes in a row. When time is up, each group moves to the next station.

Step by step

  1. 1

    Station 1: A passes in the air to B, who is at the top.

  2. 2

    Station 1: B passes along the ground to C, bottom right.

  3. 3

    Station 1: C returns to A and each player goes to the receiver's spot.

  4. 4

    Station 2: D passes to F between the two cones of the other group.

  5. 5

    Station 2: F controls with one foot, orienting it to one side.

  6. 6

    Station 2: F passes between the cones of the first group to E.

  7. 7

    Station 3: H passes to I, who is in the centre, and H runs into the space.

  8. 8

    Station 3: I returns first time into H's space.

  9. 9

    Station 3: H passes to J, on the other side.

  10. 10

    Station 3: J passes to I and runs into the space.

  11. 11

    Station 3: I returns first time into J's space.

Rules

One ball per station. Passes are one or two touches. At station 2 the pass must go through both gates, and at station 3 the wall passes are one touch. After each pass, each player goes to the receiver's spot; each group's errors are recorded.

Equipment

  • 3 balls
  • 4 cones for the gates
  • Cones to mark the stations
  • Bibs

Physical focus

Coordination

Recommended times by goal

  • Technical: 2 × 10' · rest 1'30" · Medium intensityOrientativo

Rotation and restart

When time is up, each group moves to the next station in the direction of the arrows: from station 1 to 2, from 2 to 3 and from 3 to 1.

Coaching points

  • Firm pass to the feet with the inside of the foot.
  • Control and orient the ball to the free side.
  • Talk: call who receives and from where.
  • Look before receiving to decide in one touch.

Common mistakes

  • The pass comes at medium height and the teammate does not control it.

    How to correct: Look at the standing foot and strike with the inside, along the ground.

  • The control stays in front of the body and cannot be returned.

    How to correct: Orient the control to the free side on the first touch.

  • The player in the middle returns to the feet and kills the movement.

    How to correct: Return into the space, towards the side of the teammate's run.

Questions for the players

  • “Which foot do you use to control outwards when the pass arrives on your left?”
  • “How do you call that you will return into the space?”

Levels

  • A · easyTwo touches and short distances between players.
  • B · standardAs described.
  • C · advancedOne touch throughout the circuit and the distance extended by a third.

If you have fewer or more players

  • With 6 fewer: Two stations with two groups and one passing station less. (Two-station passing circuit)
  • With more: A fourth player is added to each station and the group goes through the positions. (Three-station circuit, five players)
  • With odd numbers: The extra player waits at station 3 behind J and comes in when the turn changes.

Age

U16U19Senior

Variations

  • With a second ball. Each station uses two balls at once, in opposite directions.
  • Weaker leg only. At station 2, control and return are made with the weaker leg.

Source: Gesdep (adaptado)