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Physical preparation in youth football: what to train at each age and why with the ball

Endurance, speed, strength, coordination and flexibility: what football demands, which ability to develop at each stage according to FIFA, and how to tweak a ball game so it also provides a solid physical workout.

Linkalde · 2026-10-27

In youth football, “doing fitness” usually means running laps around the pitch or doing ball-free drills. But football isn’t played at a steady jog: it’s played with bursts, stops, changes of direction, duels and short pauses. Training the physical side in the academy is more about picking the right games than just running more.

What football demands

The FIFA training and physical preparation manual summarises what an adult player does in a match. He covers 10-13 km, but most of it at a slow pace. What decides the game is the intensity: 50-70 sprints at top speed, 30-50 duels and only 15-30 seconds to recover between one high-intensity action and the next.

How a match distance is split (adult)

slow jog
5 to 6 km
moderate-high run
2.5 to 3.5 km
intense run
1.5 to 2.5 km
sprint
0.6 to 1.2 km (50 to 70 sprints)
backward run
0.3 to 0.4 km
FIFA, Training and Physical Preparation. Adult player values: in youth football the matches and pitches are smaller, but the pattern is the same.

Football is a sport of intermittent efforts: many short, very intense bursts with little recovery in between. That’s why endurance to repeat efforts and explosive speed matter more than the ability to run at a steady pace for a long time.

With the ball whenever possible

FIFA stresses that, even in physical preparation, the ball is the player’s main tool, both at elite level and in youth age groups. That doesn’t mean everything must involve the ball. You need a balance: integrated work (with the ball) trains technique, decision-making and fitness together, while separate work (ball-free) lets you control intensity better, for example in running technique or pure speed work.

“The ball should be used as much as possible.”
FIFA, La formación y la preparación física

Which ability to develop at each age

Not every ability is trained the same way at every age. FIFA gives clear guidelines: coordination is the top priority between 8 and 12 years; growth between 11 and 14 can disrupt it; and long-term physical preparation starts, progressively, around 12-14 years. This table brings those guidelines together:

AgePriorityHow
6 to 8 yearsCoordination, agility and reaction speed through play.Tag games, relays and signal drills. Endurance comes naturally from lots of play. No specific strength work or stretching.
8 to 12 yearsCoordination: the age when the nervous system learns the most. Reaction speed and short sprints.Separate coordination work and ball work, 15-20 minutes two or three times a week (warm-up is a good moment). From 9-10 years, gentle stretching at the end of some sessions to build the habit.
11 to 14 years (growth spurt)Maintain coordination, which can drop as they grow, and start progressive physical preparation.Keep working on coordination and technique. Body-weight strength. For endurance, each at their own pace: don’t force everyone to chase the fastest.
15 years and upEndurance to repeat efforts, speed and strength.Strength work with light loads and good technique, coordination and speed twice a week, 10-20 m sprints and intense small-sided games.

Ages are indicative: within the same team some kids mature years earlier than others. Biological age matters more than the paperwork age, especially during the growth spurt.

Each ability, in a nutshell

Endurance

You can develop it from an early age with ball games and other sports. For 12-15-year-olds FIFA warns it’s a mistake - even dangerous - to force the group to match the pace of the most fit players: each child should run at their own tempo, and the coach watches each player’s breathing and face. A Swedish study cited in the manual uses 3v3 matches with small goals on a 33x20 m pitch as endurance work, with game/rest periods of 3 minutes playing and 2 minutes resting.

Speed

Starts, dribbling with changes of direction and sprints, but over short distances: 10-20 m for juniors. Speed and coordination are trained rested, never fatigued, because a tired nervous system doesn’t learn. That’s why they’re placed at the start of the session, right after the warm-up.

Strength

First, a general balanced base: opposing muscles (the front and back of the thigh, for example) worked equally. Start with body-weight and only later move to light loads. For kids, jumping, climbing, pushing and battling for the ball is already strength work.

Flexibility

In football you need less stretching than in gymnastics. FIFA says before puberty stretching isn’t essential, but it helps to build the habit from nine or ten years old, two or three times a week at the end of the session. Light stretches of 5-10 seconds during the warm-up and longer ones, 15-30 seconds, at the cool-down. Avoid long static stretches right before explosive efforts as they blunt performance. And the manual notes: it isn’t clear that stretching prevents injuries; a solid base of aerobic fitness does.

1.11.22.12.23.13.24.14.2 E A B
Reaction speed without the ball: listen to three colours, remember them and burst off. The decision is made before you run, just like in a match. · See the drill

How to turn a game into a physical training session

With the same game you can target different physical qualities by tweaking the number of players, the space and the duration. Javier Mallo, in his book on game-based physical preparation, suggests a practical benchmark: in a possession game about 100 m² per player provides a good physical stimulus. With 16 players (7v7 plus 2 jokers) you’d need a roughly 40 × 40 m square.

If you wantPlayersSpaceTime
Endurance (holding out)More playersLarge (around 100 m² per player)Long sets, 5-8 minutes
Repeat high-intensity effortsFew (3v3, 4v4)SmallShort sets, 2-3 minutes, with equal or longer rest
Speed1v1 or 2v2Distances of 10-20 mActions lasting a few seconds with full rest

Small-sided games in tight spaces involve many accelerations, decelerations and direction changes, which tax the muscles heavily. You need to dose them and avoid running them on consecutive days.

Mallo gives a short, high-intensity drill: two squads of seven on a 30 × 20 m pitch. Three from each side play 4v4 with the goalkeeper while the other three rest off-field, rotating every two minutes. This keeps the intensity max without anyone getting exhausted.

12 D C B
A rondo that’s also physical: each loss forces a 15 m sprint to the free square and a defence there. · See the drill

Common mistakes

Bibliography

  • FIFA. La formación y la preparación física. Manual de entrenamiento de fútbol, capítulo 8.
  • Mallo, J.. La preparación (física) para el fútbol basada en el juego. FútbolDLibro, 2013.